﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class detailPanelHolder : MonoBehaviour
{

    public Text title;
    public Dropdown dropdown_assettype, dropdown_catagory, dropdown_switchmode, dropdown_checkMode,
        dropdown_fadeInType, dropdown_fadeOutType, dropdown_effecttype;
    public InputField inputfield_alpha, inputfield_changeDur, inputField_fps;
    public Slider slider_audioVisualStrengh, slider_width, slider_scaletolorence, slider_totalscaletolorence, slider_cameraOffsetX, slider_cameraOffsetY;
    public Toggle toggle_transparentWhenHover, toggle_isSupportAudioVisual, toggle_enbalefocus, toggle_enable_douyin;
    public Button btn_save;
    public GameObject block;

}
